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Engineering  |  School of Computing, Informatics, and Decision Systems Engineering

Computer Gaming certificate or BIS concentration

Description

The Computer Gaming certificate or BIS concentration is designed to provide a game development skill set that the student can apply to domain specific applications in the student’s major. The skill set includes:

  • Architecture of game engines
  • Art design and computer graphics for gaming
  • Game software and development

In this certificate or concentration program, students will learn to apply gaming technology to the rapidly growing video game industry and to business, medicine, geography, biotechnology and education. Examples of projects include:

  • Building a game that teaches linear algebra by incorporating trigonometric rules into the game design
  • Creating a game that teaches correct sentence construction to early English learners
  • Creating an interactive virtual world for corporate training
  • Designing a game platform incorporating geographic information systems
  • Inventing a surgical simulation to educate medical students
  • Creating a game to help patients with physical therapy

Program requirements

Students will complete nine credit hours of core courses, including a final capstone project and nine credit hours of track courses. (18 hours total)

Core courses:

  • CPI 111: Game Development I (offered every semester)
  • CPI 211: Game Development II (offered every semester)
  • CPI 441: Gaming Capstone (offered spring only)

Track courses (choose three):

  • CPI 311: Game Engine Development (offered fall only)
  • SER 332 Introduction to Graphics and Game Development (offered spring only)
  • CPI 321: Fundamentals of Game Art (offered spring only)
  • CPI 411: Graphics for Games (offered spring only)
  • SER 432 Game Engine Architecture (offered fall only)
  • CPI 421: 3-D Modeling and Texturing (offered fall only)
  • CPI 462: Design for Learning in Virtual Worlds
  • CSE 484: Informatics Internship (internship related to computer gaming)
  • SER 431: Advanced Graphics (offered fall only)

* Note that if courses above are not falling into your DARS report for the Certificate or Concentration, you will need to contact Cidse.Advising@asu.edu to get this entered in.

TrackCourse SkillsReal World Application
ProgrammingUnderstanding how game engines work Writing software to work within the game engineCreate a game architecture to help patients with physical therapyDesign a game platform that incorporates geographic information systems
ArtFocus on the visual aspects of game design, including 2D/3D modeling, animation and texturingCreate an interactive virtual world for corporate trainingInvent a surgical simulation to educate medical studentsCreate content for the film industry
EducationDiscover how to apply game design skills to achieve educational goalsLearn to build virtual worlds that complement an educational settingBuild games that teach linear algebra by incorporating trigonometric rules into the game design, or correct sentence construction to early English learners

Programming courses focus on how game engines work and how to write software. Art courses teach the visual aspects of game design.  In education courses, students will apply game design skills to achieve educational goals.

*Students please note:

Please allot three years for completion of this certificate program due to sequencing and frequency of required courses. A common timeline would be:

YearSemesterClass
Year 1FallCPI 111 (Core)
Year 1SpringCPI 111 (Core)
Year 2FallCPI 311 (Track Course)
Year 2SpringCPI 321 (Track Course)
Year 3FallCPI 421 (Track Course)
Year 3SpringCPI 441 (Core)

Enrollment requirements

The computer gaming certificate is open to any student admitted to an undergraduate degree program at ASU and in good academic standing. This certificate can also be used by BIS students as part of their degree program.

Students wanting to add this certificate must be approved by completing the Undergraduate Certificate form from the Registrar’s website and submitting it to the School of Computing, Informatics, and Decision Systems Engineering (CIDSE) Academic Advising Center located at Centerpoint, Suite 105. BIS students need to contact their BIS advisor to add the computer gaming concentration to their degree program.