Yoshihiro Kobayashi

Kobayashi_Yoshi_4684b_portraitLecturer Yoshihiro Kobayashi received a Ph.D. degree with a major in Architecture on Design Computation and a minor in Computer Science from the University of California, Los Angeles, in 2001. After completing the program, he worked at Arizona State University’s School of Architecture for 8 years teaching a series of courses on computer programming languages including 2-D/3-D application development, information management, algorithmic design, and fabrications. At ASU, he completed several interdisciplinary research projects funded more than $100K and advised M.S. and Ph.D. students from architecture, urban planning, design and art, electric engineering, and computer science programs.

Outside of ASU, Kobayashi has chaired several symposiums and workshops and also organized an international research group with sixteen professors who are exploring methods for virtual reality (VR) urban modeling and visualization. He has published more than 50 technical and design papers on design computation in architecture. Kobayashi currently teaches game development courses as a focal coordinator for the Game Certificate program at CIDSE.


Research interests

Game design, game development, digital fabrication, AI in design, virtual reality, building information modeling, procedural modeling, computer graphics, PRISM Lab at ASU

Honors and awards

  • IFC Award at Build Live Tokyo 2010
  • Technical Award, 7th VR Simulation Contest 2008
  • Honorable Judge Award, 6th VR Simulation Contest 2007
  • Best Award on CG Animation, JAPAN CG Grand Prix 1994
  • SANAE Prize, Waseda University, 1994
  • Best Graduate Essay Award in Dep. of Arch., Waseda Univ, 1992